Pool → burden drain rate (dose-units per game-minute).
Severity ladder the condition reads live off the burden / BAC.
Burden clearance rate (burden-units per game-minute; zero-order).
dose × potency / bodyMass accumulation multiplier.
OptionalstoreStore-raw exception (alcohol): accumulate the absorbed dose into the
burden as-is (ethanol grams), with no potency / bodyMass factor —
the body normalization happens at the getBAC() read (Widmark).
Implies the condition's severity bands are read against the derived
BAC (g/dL), not the raw burden. Default false.
Joins to the food's ToxinTag.type (v1 keys condition === type).
Per-body rate params for a toxin — authored on its
Conditionseed (Condition.toxinBehavior), NOT in a code table and NOT on the food.