Saxonberg Server API
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    Variable EventsConst

    Events: {
        ConnectionAttached: "connection.attached";
        ModuleReloaded: "module.reloaded";
        ModuleReloadFailed: "module.reloadFailed";
        ModuleRolledBack: "module.rolledBack";
        ModuleUnloaded: "module.unloaded";
        PlayerDisconnected: "player.disconnected";
        PlayerLoggedIn: "player.loggedIn";
        PlayerLoggedOut: "player.loggedOut";
        PlayerReconnected: "player.reconnected";
        StreamSourcesChanged: "stream.sourcesChanged";
        StreamStateChanged: "stream.stateChanged";
        StuffCreated: "stuff.created";
        StuffDestructed: "stuff.destructed";
        StuffFieldChanged: "stuff.fieldChanged";
        StuffPropertyChanged: "stuff.propertyChanged";
        StuffShadowChanged: "stuff.shadowChanged";
    } = ...

    Well-known engine event names.

    The TS keys (Events.PlayerLoggedIn) are ergonomic identifiers; the underlying string ('player.loggedIn') is the namespaced path used as the property key on EventRegistry and (eventually) for wildcard subscriptions like EventApi.on('player.*', ...).

    Hierarchy is two-deep on initial ship (category.event). Deeper nesting is fine where it organizes better; subscribers always use the full string today — wildcard support is a deferred capability the dot-notation enables.

    Type Declaration

    • ReadonlyConnectionAttached: "connection.attached"
    • ReadonlyModuleReloaded: "module.reloaded"
    • ReadonlyModuleReloadFailed: "module.reloadFailed"
    • ReadonlyModuleRolledBack: "module.rolledBack"
    • ReadonlyModuleUnloaded: "module.unloaded"
    • ReadonlyPlayerDisconnected: "player.disconnected"
    • ReadonlyPlayerLoggedIn: "player.loggedIn"
    • ReadonlyPlayerLoggedOut: "player.loggedOut"
    • ReadonlyPlayerReconnected: "player.reconnected"
    • ReadonlyStreamSourcesChanged: "stream.sourcesChanged"
    • ReadonlyStreamStateChanged: "stream.stateChanged"
    • ReadonlyStuffCreated: "stuff.created"
    • ReadonlyStuffDestructed: "stuff.destructed"
    • ReadonlyStuffFieldChanged: "stuff.fieldChanged"
    • ReadonlyStuffPropertyChanged: "stuff.propertyChanged"
    • ReadonlyStuffShadowChanged: "stuff.shadowChanged"